BUGLevel
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April 17th, 2008 ·
2946 views / 3897 downloads Category: not specified Maturity: not specified API version: not specified Tags: accelerometer BUGMotion |
Implements a level using the accelerometer in the BUGmotion module. Warning: Using APIs not yet available from SDK.
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| Version | Date | Uploaded by | Notes | |
|---|---|---|---|---|
| Version 8 | May 3rd, 2008 | aroman | (more) (collapse) | download |
| Version 7 | May 3rd, 2008 | aroman | (more) (collapse) | download |
| Version 6 | April 25th, 2008 | aroman | (more) (collapse) | download |
| Version 5 | April 20th, 2008 | aroman | (more) (collapse) | download |
| Version 4 | April 20th, 2008 | aroman | (more) (collapse) | download |
| Version 3 | April 18th, 2008 | aroman | (more) (collapse) | download |
| Version 2 | April 18th, 2008 | aroman | (more) (collapse) | download |
| Version 1 | April 17th, 2008 | aroman | (more) (collapse) | download |
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2 Comments |
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finsprings
said on June 20th, 2008 08:01:00 PM
Love it, Angel! A great example of what you can do with a status bar region too.
One question: It looks like the center-scale setting is based on the orientation of the Bug on startup. So for example, if I hold it at 45 degrees and power it on, it will show level as 45 degrees. Is that a feature of the application or is that just how the accelerometer in the bug works?
finsprings
said on June 23rd, 2008 07:51:07 PM
Looks like it's by design in the app:
AccelerometerSample offset = getOffsetSample(createAccelerometerInputStream());


